I am a 3D artist specializing in high-quality 3D models, textures, and lookdev for characters and environments in animations and games.
I have a keen eye for detail, a passion for bringing creative ideas to life, and I’m always seeking new challenges. In addition to my studio experience, I work as a freelancer, collaborating with clients worldwide.
I’m available to discuss your project and help bring your vision to life.
As part of my previous role at HRG Technology, I was responsible for creating high-quality 3D character models for use in various video games. This involved everything from modeling the basic 3D mesh of the character to adding detailed textures and poses to give the character a sense of movement and personality. I also played a key role in refining the overall appearance of the character through lookdev techniques such as lighting, shading, and other visual details.
Throughout my time at the studio, I was able to contribute to the development of several successful video games and work with a talented team of artists. I am skilled in using a variety of 3D modeling software and have a strong understanding of anatomy, proportion, and design principles.
As a 3D artist at Orbtal Studio, my primary responsibilities included modeling and texturing environments for cinematics. This involved creating highly detailed and visually appealing 3D models of environments such as cities, landscapes, and interiors, as well as applying textures to give the environments a sense of realism and detail.
Throughout my time at the studio, I worked on a wide range of projects and was able to contribute to the development of several successful cinematics. I have a strong understanding of 3D modeling software and techniques, as well as an eye for detail and the ability to create environments that are both functional and aesthetically pleasing.
In addition to my technical skills, I am also a team player and have experience working with other artists and stakeholders to ensure that the environments I create meet the needs and vision of the project.